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  • V. Smith, M. Taussig, I. Garcia (Hg.)

    Juan Downey. The Invisible Architect

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    Kunst Spektakel Revolution Nr. 2

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    The Right to Look. A Counterhistory of Visuality

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    The Expendable Reader. Articles on Art, Architecture,…

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    Vertical Thoughts. Morton Feldman and the Visual Arts

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    Dan Graham's New Jersey

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    The Sense of Sound

  • Annette Wehrmann

    Luftschlangentexte

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    Architects' Journeys. Building, Traveling, Thinking

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    Making Noise. From Babel to the Big Bang and Beyond

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    Otl Aicher. Gestalter

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    Forget Fear. 7. Berlin Biennale (Reader Dt. & Engl.)

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    Urban Images. Unruly Desires in Film and Architecture

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    Pugin’s Contrasts Rotated

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    Strategy Space. Landscape, Urbanism, Strategies

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    Caring Culture. Art, Architecture and the Politics of Health

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    Ghost Knigi

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    Investigating Sex. Surrealist Discussions

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    Cosima von Bonin. The Lazy Susan Series

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    God & Co. Beyond the Bubble

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    Site of Sound. Of Architecture and the Ear Vol 2

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    Studio Mumbai 2003-2011

  • Katja Blomberg

    Distinct Ambiguity. Graft

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    Und der Zukunft zuge­wandt. Pots­dam und der gebaute…

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    Universum Ackerstrasse. Berliner Geschichten

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    Staging the New Berlin

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    (Re)Staging the Art Museum

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    Mom/Dad

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    Red Cavalry: Creation and Power in Soviet Russia Between…

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    The Monument Upside Down. The City Walls of Istanbul

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    Nihilism, Art, Technology


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    Microplanning. Urban Creative Practices. Sao Paulo

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    The Hierarchies of Cuckoldry and Bankruptcy

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    The Queer Art of Failure

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    The One and the Many. Contemporary Collaborative Art in a…

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    Savage Messiah

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    Hummer unter der Bettdecke

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    Saul Bass. A Life in Film & Design

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    BIG Bjarke Ingels Group

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    Spangbergianism

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    To Do List Calendar 2012

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    Radical Prototypes. Allan Kaprow and the Invention of…

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    The First Pop Age

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    In The Space Of A Song. The Uses of Song in Film

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    Under Blue Cup

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    Moderators of Change. Architektur, die hilft

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    Architecture and Violence

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    The Story of Post-Modernism

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    Creatives in Japan. Keywords to Know

  • Paul Hegarty, Martin Halliwell

    Beyond and Before. Progressive Rock since the 1960s

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    Paul Thek Reproduced, 1969 - 1977

  • Yvonne Rainer

    Poems

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    How to Design Websites

  • Nick Land

    Fanged Noumena. Collected Writings 1987-2007

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    Territorien des Widerstands. Eine politische Kartografie…

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    Community Art: The Politics of Trespassing

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    Tower and Slab. Histories of Global Mass Housing

  • Roman Ondák

    Loop

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    A Thousand Eyes. Media Technology, Law, and Aesthetics

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    Die Medien der Architektur

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    Poster Collection 23. In Series

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    Pop Song Piracy. Disobedient Music Distribution Since 1929

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    It's Lonely in the Modern World

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    Capital and Affects. The Politics of the Language Economy

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    Social Works. Performing Art, Supporting Publics

  • Hal Foster

    The Art-Architecture Complex

  • Thomas Hirschhorn

    Establishing a Critical Corpus

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    Linke Metropolenpolitik. Erfahrungen und Perspektiven am…

  • Lars Spuybroek

    The Sympathy of Things

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    Wir sind alle Astronauten. Richard Buckminster Fuller

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SCI-FI

Rod Serling, creator of the 1950s television series The Twilight Zone, defined science fiction as "the improbable made possible." The same might be said for the practice of architecture. After all, architects by trade conceive of spaces, places, and worlds that do not (yet) exist. Furthermore, the ability to make the improbable possible is held in especially high regard today and is oftentimes what defines an architectural practice as “innovative” in the first place.
It is therefore not surprising that a two-way artistic influence between architecture and science fiction has long existed. Fritz Lang's 1927 film Metropolis depicted a future world in 2026 that drew heavily on contemporary art deco and Modernist building precedents. On the other hand, avant-garde 1960s design practices such as Archigram openly adopted concepts and representation techniques from postwar pulp science fiction. Most recently, a number of designs from significant international offices have exhibited a striking resemblance to science fiction icons, such as the Death Star, demonstrating the impact this genre has had on the creative imagination of a generation.
The feedback loop between fiction and reality remains strong today, with kilometer-high towers rising in the Middle East, new building materials emerging on a seemingly daily basis, and unconventional—if not outright bizarre—shapes blanketing our cities and countrysides. As science fiction continues to both draw upon historic and contemporary architecture while simultaneously influencing future design, it is time to critically examine the improbable made possible: SCI-FI.
Contributors
3.4 Methylenedioxymethamphetamine, After Architecture, Jared Banks, Katy Barkan, Sean Burkholder, Conner Callahan and Shana Opperman, Ryan Church, Matthew Clarke, Archie Lee Coates IV, Nathaniel Coleman, Eric De Broche Des Combes, Greg Cook, Mark Dermul, Kyle Dugdale, Jeffrey Franklin, Pedro Gadanho, Scott Geiger, Ricardo Gonçalves, Reinier de Graaf, Alpna Gupta, Patrick J. Gyger, Dalia Hamati, Sara Hayat, Brian Horrigan, Julia van den Hout, Kellen Qiaolun Huang, Justin Hui, Interiors, Andy C. Jenkins, Matthew Johnson, Damjan Jovanovic, Klaus, Joseph Kosinski, Simon Kristak, Jimenez Lai, Stephanie Lee, Sally L. Levine and Daniel I. Vieyra, Thomas Lozada, Alan Lucey, Luis Miguel (Koldo) Lus Arana, Casey Mack, John Marciante, Kyle May, Ian McAlpin, Craig William McCormack, Kimberly McGuire, Matthew Messner, Movingcities, Thomas Mical, Leo Mulvehill, Dan Newman, Matt Novak, Roberto Otero, Luke Pearson, Cyrus Penarroyo, Emmanuel Petit, Enrique Ramirez, Jacob Reidel, Doctor Laser, Fred Scharmen, Kyle Schumann, Neal Shasore, Dominik Sigg, SOFTlab, Rachel Meade Smith, Jason Vigneri-Beane, William Watson, Nathaniel Walker, Liam Young


Clog
SCI-FI
Clog, 2013, 9780983820468