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  • Christopher Sweetapple, Hein-Jürgen Voß…

    Intersektionalität. Von der Antidiskriminierung zur…

  • Anneke Lubkowitz (Hg.)

    Psychogeografie

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    Architektur auf gemeinsamem Boden. Positionen und Modelle…

  • Roger Paez

    Operative Mapping. Maps as Design Tools

  • Silvia Federici

    Jenseits unserer Haut. Körper als umkämpfter Ort im…

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    Creativity Exercises. Emancipatory Pedagogies in Art and…

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    Institution as Praxis

  • Julian Hanna

    The Manifesto Handbook. 95 Theses on an Incendiary Form

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    Cedric Price Works 1958 - 2003. A Forward-Minded…

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    Universalenzyklopädie der menschlichen Klugheit

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    Join the Future. Bleep Techno and the Birth of British Bass…

  • Milo Sweedler

    Allegories of the End of Capitalism. Six Films on the…

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    Hans Gugelot: Die Architektur des Design

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    How I Became One of the Invisible (New Edition)

  • Sarah T. Roberts

    Behind the Screen. Content Moderation in the Shadows of…

  • Jessica Bruder, Dale Maharidge

    Snowden’s Box. Trust in the Age of Surveillance

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    Real-Time Realist #2: Typefaces don't care, Typefaces…

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    Designästhetik. Theorie und soziale Praxis

  • Yasha Levine

    Surveillance Valley. The Secret Military History of the…

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    Postdramaturgien

  • Natasha Stagg

    Sleeveless. Fashion, Image, Media, New York 2011-2019

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    Sprache und Sein

  • Christine Schranz

    Augmented Spaces and Maps. Das Design von kartenbasierten…

  • IDEA Magazine

    IDEA 389. Feminist Moments: Thoughts on graphic design…

  • Patrick Cowley

    Mechanical Fantasy Box: The Homoerotic Journal of Patrick…

  • Ted Gioia

    Music - A Subversive History

  • Ernst Hubeli

    Die neue Krise der Städte

  • Mike Davis, Jon Wiener

    Set the Night on Fire - L.A. in the Sixties

  • Marietta Kesting, Maria Muhle, Jenny…

    Hybride Ökologien

  • Pablo Sendra, Richard Sennett

    Designing Disorder. Experiments and Disruptions in the City

  • Annette Michelson, Kenneth White (Eds.)

    October Files 24: Michael Snow

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    Ruth Wolf-Rehfeldt: Introverse Arrangements

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    Beyond Plant Blindness : Seeing the Importance of Plants…

  • George F.

    Good Times in Dystopia

  • Nathaniel Coleman

    Materials and Meaning in Architecture

  • Marion Hohlfeldt, Frank Popper

    GRAV : Groupe de Recherche d'Art Visuel "…

  • Marilyn Chase

    Everything She Touched. The Life of Ruth Asawa

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    Filmed Thought. Cinema as Reflective Form

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    Paris Calligrammes. Eine Erinnerungslandschaft von Ulrike…

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    Uneven Innovation. The Work of Smart Cities

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    Demokratisierung der Postdemokratie. Städtische soziale…

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    Whose Tradition? Discourses on the Built Environment

  • Sally Stein

    Migrant Mother, Migrant Gender

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    Marmor für alle. Zur Kunst im öffentlichen Raum in Berlin

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    Isa Genzken. Außenprojekte / Projects for Outside

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    How We Die Is How We Live Only More So

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    The Demon of Writing. Powers and Failures of Paperwork

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    Clubkultur. Dimensionen eines urbanen Phänomens

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    Harun Farocki. Ich habe genug!

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    Heritage and Debt. Art in Globalization

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    Merce Cunningham. After the Arbitrary

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    Betrachtungen zur Schwulenfrage

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    Making and Being: Embodiment, Collaboration, and…

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    The Presence Project. Computer Related Design Research…

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    Statista. Staatskunst am Haus der Statistik

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    Smart Cities

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    The Pornographic Age

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    Das Grafische Atelier Stankowski + Duschek

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    Scheingleichheit. Drei Essays

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    Hexen. Die unbesiegte Macht der Frauen

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    Females. Everyone is female, and everyone hates it

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    Work Want Work. Labour and Desire at the End of Capitalism

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    Theory for the World to Come. Speculative Fiction and…

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    Science Fiction

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    Immanence and Immersion. On the Acoustic Condition in…

  • Anette Baldauf

    Spaces of Commoning: Artistic Research and the Utopia of…

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    Genesis Breyer P-Orridge. Sacred Intent. Conversations with…

  • Architecten De Vylder Vinck Taillieu

    Variete / Architecture / Desire

  • F. Laranjo, L. Prado, P. Oliveira, ACED…

    Modes of Criticism 5. Design Systems

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    Hacking Urban Furniture. HUF

  • Constantine Verevis

    Flaming Creatures

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    Stockhausen Serves Imperialism

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    Glitterworlds. The Future Politics of a Ubiquitous Thing

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    Reverse Cowgirl

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    Ways of Knowing Cities

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    Althusser and Art

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    Kapital und Ideologie

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    Visuelle Zeitgestaltung

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    All Data Are Local. Thinking Critically in a Data-Driven…

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    Chelsea Girls

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    Ed Atkins

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    Philosophie des Designs

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    Kapitalismus. Ein Gespräch über kritische Theorie

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    Beyond The Periphery Of The Skin. Rethinking, Remaking,…

  • João Carmo Simões

    Gulbenkian. Photography by André Cepeda

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    Home Stories. 100 Jahre 20 visionäre Interieurs

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    Die Welt wieder verzaubern. Feminismus, Marxismus &…

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    The Materials Book

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    Planet Earth: 21st Century

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    The Force of Non-Violence. An Ethico-Political Blind

  • Paul B. Preciado

    An Apartment on Uranus

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    Cloud '68 Paper Voice. Smiljan Radic's Collection…

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    Marxist-Feminist Theories and Struggles Today. Essential…

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    Lefebvre for Activists [dt./engl.]

  • Siegfried Zielinski

    Variations on Media Thinking

  • Marcus White, Nano Langenheim

    The Death of Urbanism. Transitions through the stages of…

Designing Media

Mainstream media, often known simply as MSM, have not yet disappeared in a digital takeover of the media landscape. But the long-dominant MSM—television, radio, newspapers, magazines, and books—have had to respond to emergent digital media. Newspapers have interactive Web sites; television broadcasts over the Internet; books are published in both electronic and print editions. In Designing Media, design guru Bill Moggridge examines connections and conflicts between old and new media, describing how the MSM have changed and how new patterns of media consumption are emerging. The book features interviews with thirty-seven significant figures in both traditional and new forms of mass communication; interviewees range from the publisher of the New York Times to the founder of Twitter.
We learn about innovations in media that rely on contributions from a crowd (or a community), as told by Wikipedia’s Jimmy Wales and Craigslist’s Craig Newmark; how the band OK Go built a following using YouTube; how real-time connections between dispatchers and couriers inspired Twitter; how a BusinessWeek blog became a quarterly printed supplement to the magazine; and how e-readers have evolved from Rocket eBook to QUE. Ira Glass compares the intimacy of radio to that of the Internet; the producer of PBS’s Frontline supports the program’s investigative journalism by putting documentation of its findings online; and the developers of Google’s Trendalyzer software describe its beginnings as animations that accompanied lectures about social and economic development in rural Africa. At the end of each chapter, Moggridge comments on the implications for designing media. Designing Media is illustrated with hundreds of images, with color throughout. A DVD accompanying the book includes excerpts from all of the interviews, and the material can be browsed at www.designing-media.com.
Interviews with: Chris Anderson, Rich Archuleta, Blixa Bargeld, Colin Callender, Fred Deakin, Martin Eberhard, David Fanning, Jane Friedman, Mark Gerzon, Ira Glass, Nat Hunter, Chad Hurley, Joel Hyatt, Alex Juhasz, Jorge Just, Alex MacLean, Bob Mason, Roger McNamee, Jeremy Merle, Craig Newmark, Bruce Nussbaum, Alice Rawsthorn, Anna Rosling Rönnlund, Hans Rosling, Ola Rosling, Paul Saffo, Jesse Scanlon, DJ Spooky, Neil Stevenson, Arthur Sulzberger Jr., Shinichi Takemura, James Truman, Jimmy Wales, Tim Westergren, Ev Williams, Erin Zhu, Mark Zuckerberg
About the Author
Bill Moggridge, Director of the Cooper-Hewitt National Design Museum in New York City, is a founder of IDEO, the famous innovation and design firm. He has a global reputation as an award-winning designer, having pioneered interaction design and integrated human factors disciplines into design practice.
Endorsements
“We often hear that mainstream media like television and print are dead. Or perhaps undead—thoughtless, empty shells of human culture and creativity that will soon be vanquished by the heroism of digital technologies. But one need not look far to see that such claims are simply wrong. People still watch TV, go to bookstores, buy CDs, and so on. In Designing Media, Bill Moggridge and his interviewees show us that something more subtle is happening: pre- and post-digital media are combining in weird and complex ways—neither one winning or losing, but each changing the other. Like this book, the future of media is not a vanquishing of monsters but a series of conversations between forms.”
—Ian Bogost, Georgia Institute of Technology, coauthor of Newsgames: Journalism at Play
“The ways in which media are conceived, formed, and distributed have long undergone change, but now they are in full revolution. There is nobody better than Bill Moggridge to shed an illuminating beam upon the people behind these changes: not the technologists, but the writers, artists, musicians, editors, publishers, and dreamers who are changing our perceptions of the possible. Moggridge is a master of the interview – getting to the core and then collecting and distilling the essence in brief, insightful vignettes. This book is fun to peruse but even more worthy of thorough digestion, rumination, and reflection.”
—Don Norman, Nielsen Norman Group, author of Living with Complexity


Bill Moggridge
Designing Media
MIT Press, 2010, 978-0-262-01485-4