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  • Neil Brenner (Ed.)

    Implosions / Explosions. Towards a Study of Planetary…

  • Silke Langenberg (Hrsg.)

    Das Marburger Bausystem. Offenheit als Prinzip

  • Langley, Pearce, Worth (Ed.)

    After Butler's Wharf. Essays on a Working Building

  • Sven Völker (Ed.)

    Some Book. Graphic Expressions between Design and Art

  • Juergen Teller

    Common Ground. In Photographs

  • Jochen Eisenbrand

    George Nelson. Ein Designer im Kalten Krieg

  • Joanne Finkelstein

    Fashioning Appetite. Restaurants and the Making of Modern…

  • Gunnar Hindrichs

    Die Autonomie des Klangs - Eine Philosophie der Musik

  • Juliane Rebentisch

    Theorien der Gegenwartskunst

  • Daniel Irrgang, Clemens Jahn (Hg.)

    Forum zur Genealogie des MedienDenkens II. Siegfried…

  • Texte zur Kunst Heft 92

    Architecture / Architektur

  • Philipp Misselwitz, Eui Young Chun,…

    Gwangju Folly II

  • Aleksandra Mir

    The Space Age. Poster Book

  • Sergio B. Martins

    Constructing an Avant-Garde. Art in Brazil 1949-1979

  • Ali Nemerov, Emily Wei Rales (Eds.)

    Peter Fischli, David Weiss

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  • John Grindrod

    Concretopia. A Journey Around the Rebuilding of Postwar…

  • Grzegorz Piątek

    AR/PS. The Architecture of Arseniusz Romanowicz and Piotr…

  • metroZones 13

    Global Prayers. Contemporary Manifestations of the…

  • Beatriz Preciado

    Testo Junkie. Sex, Drugs, and Biopolitics in the…

  • Rajan V. Ritoe (Ed.)

    Future Times Square. Compression vs. Distribution

  • Luis Burriel Bielza

    Le Corbusier. La passion des cartes

  • Douglas Kahn

    Earth Sound Earth Signal

  • Dietmar Offenhuber, Carlo Ratti (Hg.)

    Die Stadt entschlüsseln. Wie Echtzeitdaten den Urbanismus…

  • Dietmar Dath, Swantje Karich

    Lichtmächte. Kino – Museum – Galerie – Öffentlichkeit

  • Yael Bartana

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  • Julia Czerniak (Ed.)

    Formerly Urban. Projecting Rust Belt Futures

  • Stefan Römer

    The ups and downs of Stan Back

  • Robert Lippok

    Steady Unsteady

  • Deborah Ligorio

    Survival Kits

  • Barbara Vinken

    Angezogen. Das Geheimnis der Mode

  • Heimo Lattner

    A Voice That Once Was In One's Mouth

  • Martha Buskirk

    Creative Enterprise. Contemporary Art Between Museum and…

  • Hans-Christian Dany

    Morgen werde ich Idiot. Kybernetik und Kontrollgesellschaft

  • Turit Fröbe

    Die Kunst der Bausünde

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    Future Perfect. Contemporary Art from Germany

  • Wilfried Wang, Dan Sylvester (Hg.)

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    Middle East. Landscape City Architecture

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  • Anna Schober

    The Cinema Makers. Public Life and the Exhibition of…

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  • Friedrich von Borries, Jens-Uwe Fischer

    Die Berliner Weltverbesserungsmaschine. Die Geschichte (…

  • Sven Lütticken

    History in Motion. Time in the Age of the Moving Image

  • Kevin C. Smith

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    Ravel Ravel Unravel

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  • Thomas Keenan, Tirdad Zolghadr (Eds.)

    The Human Snapshot

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    Strictly Private

  • Doreen Mende, Estelle Blaschke, Armin…

    Doppelte Ökonomien / Double Bound Economies

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    Reena Spaulings. A Novel by Bernadette Corporation

  • Peter Osborne

    Anywhere or Not at All. The Philosophy of Contemporary Art

  • Richard Shone, John-Paul Stonard (Ed.)

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  • Flora Samuel, Inge Linder-Gaillard

    Sacred Concrete. The Churches of le Corbusier

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IDEA 408. Pixels Speak: Worlds of Tiny Dots and Design Aesthetics

Direction by IDEA Editorial Department
In cooperation with Shinji Matsunaga
Design by LABORATORIES (Kensaku Kato, Sae Kamata)
Photography by Takuji Onda (pp.93-95)

Pixel expression was born of technological limitations,and is now an established style of digital art. Having evolved through video games, it now leaves viewers with a feel of being retro, and also encompassesnew sensibilities, values, and continues to exhibit anexpressive power even in a modern context.

The rise of pixel expression can be linked to the technological restraints of the 1970s and 1980s. Low digital resolutions and limited color palettes forced people to be creative when producing attractive visuals.

The emergence of 3D graphics led to a temporary waning in pixel popularity, but the late 2000s brought with it the indie game movement, and thrust pixels
back into the limelight. Especially in the West, this ever-increasingly ‘intentional’ method of expression is simultaneously nostalgic and symbolic of a modern alternative.

In recent years, Lucas Pope’s Return of the Obra Dinn, Coffee Talk by Toge Productions, and (mostrecently) SANABI by WONDERPOTION have garnered
attention for their engaging stories and beautiful visuals.

While internationally-influenced titles continue to surface in Japan, a large number of works with their own unique sensibilities have also arrived on the scene. These works
continue to broaden the possibilities in pixel expression internationally, and offer a venue for culture and technology to intersect.
Additionally, pixels have moved beyond games into advertisements, publications, and video works. One of the reasons for this is possibly their ability to arouse the imagination of viewers with their limited form of expression.

Regardless of their lack of detail, each piece relates its own story̶a quality not found in other digital art styles.
This feature showcases creators acclaimed for their pixel expression from across the globe, including Lucas Pope, Toge Productions, Mojiken Studio, Pixpil,WONDERPOTION, Sabotage Studio, Sukeban Games,SOMI, Odencat, and room6.

All continue to produce amazing work ripe with originality and creativity, and our hope is for readers to see the potential latent in their
ideas and visuals.
Pixel expression is more than a nostalgic style; it’s a creative challenge transcending time and technology,and questioning the limits of the power of expression.
We hope that reading through offers the chance to seethe profound possibilities in and feel inspired by pixels.


IDEA Magazine
IDEA 408. Pixels Speak: Worlds of Tiny Dots and Design Aesthetics
Seibundo Shinkosha, 2024, IDEA408 2024.12
36,00 €